Games

GAMES

 

Students Learn How to:

  • Devise Strategies
  • Organize Thoughts
  • Analyze and Plan
  • Problem-Solve
  • Count and Work With Numbers
  • Deal with Winning and Losing
  • Understand Choices and Risks

 

 

Students Develop:

  • Greater Patience
  • Greater Self-Esteem
  • Strong Logic and Reason
  • Understand Choices and Risks
  • Critical Thinking
  • Analytical Skills
  • Focus and Concentration

 

 

CHESS

  • Originated in Eastern India or Persia 1,500 Years Ago
  • Spread to Europe 1,000 Years Ago
  • Game Structure and Nature is Related to Several Branches of Mathematics
  • There is Extensive Scientific Literature on Chess Psychology
  • Helps with Pattern Recognition
  • Increases Attention Span
  • Improves Algebraic and Geometric Thinking
  • Increases Memory Capacity
  • Teaches Good Sportsmanship
  • Encourages Understanding of Choice and Consequences
  • Teaches Good Sportsmanship

 

 

BACKGAMMON

  • One of the Oldest Games in the World
  • Originated in Iran 5,000 Years Ago
  • Played Widely in Europe and Middle East
  • Has Been Studied with Great Interest By Computer Scientists
  • Computer Programs Can Beat Best Human Players
  • Unlike Chess Luck Plays a Major Part (The Dice)
  • Because of the Luck Factor it is Fun to Play

 

 

GO

  • Originated in China Over 2,500 Years Ago
  • Very Popular in East Asia
  • Has Simple Rules but Rich in Strategy
  • Average of 200 Posiible Moves at a Given Time
  • 320 Billion Possibilites for the Next 4 Moves
  • Go is a Very Logical Game
  • Requires High Level of Intelligence
  • There are Over 50 Million Go Players Worldwide
  • Go is a Non-Chance Combinatorial Game
  • No Computer Programs Can Play at Expert Level

 

 

CHECKERS

  • A Similar Game was Played 5,000 Years Ago
  • The Game is also Called Draught in Some Countries
  • Much Simpler Than Chess
  • In 2007 a Computer Program Analyzed All 500 Billion Possible Games
  • It Took Over 20 Years to Develop the Computer Program
  • It Determined that with Perfect Play the Game is Always a Draw

 

 

CARD GAMES

  • Originated 1,000 Years Ago in China
  • Teach Students Probability and Statistics
  • Students Learn How to Analyze Possibilities
  • Multiple Players Provide Increased Social Interaction
  • Perfect to Teach Children Addition and Subtration
  • Multiple Players Provide Increased Social Interaction